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Want your Scorpion Flail to launch burn enemies each time you swing it? Decided that your rocket launcher needs some sticky bombs? Those are options Deadlocked provides, and the replayability the game provides lets you experiment. Despite slimming down the weapon count to 10, the customization became deeper with the addition of mods. Where the story dims, the gameplay shines. Clank’s diminished appearance doesn’t do the game any favors, and no, the addition of two trooper bots (or Alpha Clank in co-op) don’t really help, even if Merc and Green have an alright dynamic. That’s fine, even though the story is incredibly simple and doesn’t have anything to it besides a subplot about the villain Gleeman Vox trying to turn Ratchet into another tool for his media empire.
#Ratchet and clank deadlocked full#
At its core, it’s more or less the arena combat side missions of the previous two games stretched out into a full title.
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There’s a fun game in here for sure, just keep those issues in mind if you boot it back up.ĭeadlocked isn’t actually as bad of a game as it would’ve seemed at the time. Too often you’ll find yourself going up against wave after wave of enemies and go through a quarter of your weapons and ammo before the game throws another wave at you. While the new weapons are largely hit after hit, the game sometimes locks you into using ones you aren’t fans of, particularly during the latter half of the game which follows in the first game’s footsteps and has an unexpected difficulty spike. Adding in gladiator and hoverbike challenges was tons of fun, although the space combat and Giant Clank sections could’ve used some extra fine tuning.
#Ratchet and clank deadlocked series#
If nothing else, the series should be commended for having players go toe to toe with a giant brain. The shift from platformer to action-shooter was smart, because it offers replayability with a challenge mode and upgradeable weapons and armor. Surprisingly, Going Commando actually ended up changing things up significantly in a way that still defines the series. To some, it screamed “rush job!”, which is understandable. It was worrisome Going Commando came roughly a year after the first game.